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  • Saturday, February 24, 2018 6:41

Lost Dungeons of Norrath Guide - TMO

 

Overview

EverQuest’s sixth expansion, Lost Dungeons of Norrath, was originally released September 9th 2003 and will be releasing on the Phinigel TLP server April 26th 2017.

  • Instanced Zones: The dungeons of the new expansion are instanced, meaning groups do not have to compete with each over content.
  • 48 New Zones: Touted as more than any previous expansion, there were 5 different dungeon themes with 8-10 variations each.
  • Augments: Adventurers can now customize weapons and armor with augments.
  • Variable Missions: Groups could choose what missions they wanted to pursue in the dungeons as well as select the difficulty. Completing the adventures earns points used to purchase items, spells, or augments.
  • Scaling Mobs: A group of level 65's and a group of level 30's can separately do the same adventure and be equally challenged.
  • Interactive Environments: The dungeons are littered with chests, coffins, vases and other items that can be unlocked, smashed, or opened in various ways by those with proficient skills.

 

Wayfarer's Brotherhood

The Lost Dungeons of Norrath introduced a new faction of adventurers to the world of Norrath. The Wayfarers would become an integral part of the game's storyline throughout the next several expansions. The group, led by a rogue named Morden Rasp, discovered five lucrative dungeons located in Everfrost Peaks, Northern Desert of Ro, Oasis of Marr, Guk, and Lesser Faydark.

Rasp is also credited with the discovery of augmentations, revolutionizing the use of weaponry and armor throughout Norrath. The magi of the Brotherhood also changed the world with their discovery of Farstone Magic, giving them the ability to translocate themselves and others quickly between the separate Wayfarers' camps.

Adventurers can accept missions and tasks from the members of the Brotherhood at the various camps located in Everfrost Peaks, East Commonlands, Northern Desert of Ro, Southern Desert of Ro, and Butcherblock Mountains.

LDoN - Butcher Block Wayfarer's Camp

 

Your Mission, if You Choose to Accept It

LDoN - Everfrost Wayfarer's Camp

Each camp offers eight to ten different adventures, each with variable difficulty. The missions can be one of four specific types including:

  • Assassination - The group must kill one specific enemy, who will only appear after 60% of the dungeon is cleared.
  • Collection - The group must find a specific number of a certain item randomly dropped by enemies in the dungeon.
  • Rescue - The group must find a particular person and escort them out of the dungeon.
  • Slaughter - Every living creature in the dungeon must be exterminated.

To add another layer of difficulty to the task, there are time limits involved. The Wayfarers will give adventurers 30 minutes to find the dungeon, then 90 minutes to complete the given task and return to camp. Completing these missions for the Wayfarers will earn points that can be spent to purchase unique weapons, armor, or augments from the treasure hoard of the Brotherhood. The Wayfarers also keep track of those who contribute the most often and most efficiently to their cause and post these statistics for all to see.


 

The Lost Dungeons

There are five different dungeon themes. Each features between eight and ten different adventures.


Deepest Guk - Southern Desert of Ro

Deepest Guk

Lower Guk has always been a popular destination for adventurers seeking fortune, but little did they know that an even darker, scarier system of caverns lie beneath them. The undead Frogloks in Deepest Guk have been left undisturbed for a very long time. Surviving in this festering cess pool of undeath will prove quite challenging. Adventures in Deepest Guk are distributed by Selephra Giztral in the Southern Desert of Ro.

  • The Cauldron of Lost Souls
  • The Drowning Crypt
  • The Ancient Aqueducts
  • The Mushroom Grove
  • The Foreboding Prison
  • The Chapel of the Witnesses
  • The Root Garden
  • The Accursed Sanctuary

Miragul's Menagerie - Everfrost Peaks

Beneath the frozen tundra of the Everfrost Peaks, an Erudite man named Miragul once gathered artifacts and practiced his evil sorcery. Miragul was the original Heretic, the leader of the faction of Erudites that abandoned the teachings of Erud and established their own city of Paineel where they could study the ways of necromancy without ridicule. Paladins had discovered through their quest for the Fiery Avenger that Miragul had secluded himself in the frozen north, but it was the Wayfarers who uncovered the menagerie itself along with its powerful magical creatures residing within its icy walls. Adventures into Miragul's Menagerie are handed out by Teria Grinntli in Everfrost.

  • The Silent Gallery
  • The Maw of the Menagerie
  • The Spider Den
  • The Hushed Banquet
  • The Frosted Halls
  • The Forgotten Wastes
  • The Heart of the Menagerie
  • The Morbid Library
  • The Theater of Imprisoned Horrors
  • The Grand Library
Miragul's Menagerie

Mistmoore Catacombs - Butcherblock Mountains

All residents of Faydwer know to stay far away from the castle belonging to the legendary Mayong Mistmoore. His vampiric minions have wreaked havoc upon the Elves, Dwarves, and Gnomes of the region ever since their arrival on the continent. Unbeknown to Faydwer though, is that Castle Mistmoore is only the tip of the iceberg. Twisting and turning caverns sprawl across the continent beneath the surface. Adventurers in the Mistmoore Catacombs can be obtained from Vual Stoutest in Butcherblock Mountains.

  • The Forlorn Caverns
  • The Dreary Grotto
  • The Asylum of Invoked Stone
  • The Chambers of Eternal Affliction
  • The Sepulcher of the Damned
  • The Ritualistic Summoning Grounds
  • The Cesspits of Putrescence
  • The Aisles of Blood
  • The Halls of Sanguinary Rites
  • The Internal Sanctuary

Rujarkian Hills - Commonlands

Stories have been heard in the taverns of Freeport for decades about a tribe of orcs who mysteriously disappeared from Norrath. Their clan was known as Rujark, and the legend states that these orcs were direct descendants of the first orcs created by The Warlord, Rallos Zek. The Rujarkian orcs are believed to be the smartest and yet most savage in the history of Norrath. The old wives tales of orcs capturing and enslaving citizens of Freeport that wander too far into the Desert of Ro have turned out to be true. Adventures in the Rujarkian Hills are issued by Barstre Songweaver in Commonlands tunnel.

  • The Bloodied Quarries
  • The Halls of War
  • The Wind Bridges
  • The Gladiator Pits
  • The Drudge Hollows
  • The Fortified Lair of the Taskmasters
  • The Hidden Vale
  • The Blazing Forge
  • The Arena of Chance
  • The Barracks of War
Rujarkian Hills

Ruins of Takish-Hiz - Northern Desert of Ro

Rujarkian Hills

Centuries ago, the Elves lived in a lush forest that existed where what is now the Desert of Ro. The sun god, Solusek Ro, laid waste to the forest by burning it to the ground, which forced the Elves to flee to Faydwer, where they established Felwithe and Kelethin in the Faydark. Remnants of their lost civilization peak out above the sands to this day, but the Wayfarers have discovered a path to a portion of the Elves' capital city of Takish-Hiz that remains somewhat in tact. What priceless artifacts and mysteries could lie beneath the sand? Adventures in the Ruins of Takish-Hiz can be obtained from Ruanya Windleaf in the Northern Desert of Ro.

  • The Sunken Library
  • The Shifting Tower
  • The Fading Temple
  • The Royal Observatory
  • The River of Recollection
  • The Sandfall Corridors
  • The Balancing Chambers
  • The Sweeping Tides
  • The Antiquated Palace
  • The Prismatic Corridors

 

Alternate Advancement of LDoN

Lost Dungeons of Norrath offers no new AAs! What a bummer! Gotta wait for Gates of Discord.

 

New Spells with LDoN

Lost Dungeons of Norrath offers up new spells! These spells are purchased with Adventure Points, earned by doing dungeons. Below is a comprehensive list, by class, of all of the spells available including their level, Adventure Point cost and what Wayfarer's Camp you purchase them from.

BARD

Spell: Selo's Rhythm of Speed (25) 36 AP East Commonlands
Spell: Rizlona's Embers (45) 200 AP South Ro
Spell: Rizlona's Fire (53) 250 AP Butcherblock
Spell: Fufil's Diminishing Dirge (60) 410 AP North Ro
Spell: Call of the Muse (65) 650 AP Everfrost

BEASTLORD

Spell: Spirit of the Shrew (39) 48 AP South Ro
Spell: Pack Shrew (44) 72 AP Butcherblock
Spell: Ward of Calliav (49) 150 AP East Commonlands
Spell: Guard of Calliav (58) 410 AP Everfrost
Spell: Protection of Calliav (64) 650 AP North Ro

CLERIC

Spell: Remove Minor Curse (8) 5 AP South Ro
Spell: Remove Lesser Curse (23) 12 AP Butcherblock
Spell: Iony's Greater Augury (33) 60 AP All
Spell: Iony's Greater Cleansing (34) 60 AP All
Spell: Iony's Greater Exorcism (34) 60 AP All
Spell: Remove Curse (38) 410 AP East Commonlands
Spell: Guard of Vie (40) 72 AP Everfrost
Spell: Blessing of Temperence (45) 150 AP North Ro
Spell: Protection of Vie (54) 410 AP North Ro
Spell: Remove Greater Curse (54) 800 AP North Ro
Spell: Bulwark of Vie (62) 650 AP South Ro
Spell: Aura of Reverence (64) 650 AP Butcherblock

DRUID

Spell: Remove Minor Curse (8) 12 AP North Ro
Spell: Remove Lesser Curse (23) 24 AP South Ro
Spell: Spirit of the Shrew (30) 36 AP East Commonlands
Spell: Reebo's Greater Augury (31) 60 AP All
Spell: Reebo's Greater Cleansing (34) 60 AP All
Spell: Reebo's Greater Exorcism (34) 60 AP All
Spell: Pack Shrew (35) 48 AP Everfrost
Spell: Remove Curse (38) 410 AP East Commonlands
Spell: Vengeance of the Wild (49) 200 AP East Commonlands
Spell: Feral Pack (52) 250 AP Butcherblock
Spell: Remove Greater Curse (54) 800 AP North Ro
Spell: Vengeance of Nature (55) 410 AP Everfrost
Spell: Vengeance of Tunare (64) 650 AP North Ro

ENCHANTER

Spell: Wuggan's Greater Appraisal (33) 60 AP All
Spell: Wuggan's Greater Discombobulation (34) 60 AP All
Spell: Wuggan's Greater Extrication (34) 60 AP All
Spell: Bounce (43) 72 AP Everfrost
Spell: Guard of Alendar (44) 72 AP North Ro
Spell: Ordinance (52) 180 AP East Commonlands
Spell: Protection of Alendar (55) 410 AP South Ro
Spell: Reflect (58) 410 AP North Ro
Spell: Bulwark of Alendar (63) 650 AP Butcherblock
Spell: Color Cloud (63) 650 AP East Commonlands

MAGICIAN

Spell: Wuggan's Greater Appraisal (33) 60 AP All
Spell: Wuggan's Greater Discombobulation (34) 60 AP All
Spell: Wuggan's Greater Extrication (34) 60 AP All
Spell: Bounce (42) 72 AP North Ro
Spell: Summon: Orb of Exploration (42) 72 AP Everfrost
Spell: Ward of Calliav (46) 150 AP South Ro
Spell: Guard of Calliav (58) 450 AP Butcherblock
Spell: Reflect (58) 410 AP South Ro
Spell: Wind of the Desert (60) 650 AP North Ro
Spell: Burning Sand (62) 650 AP Butcherblock
Spell: Protection of Calliav (64) 650 AP East Commonlands

NECROMANCER

Spell: Wuggan's Greater Appraisal (33) 60 AP All
Spell: Wuggan's Greater Discombobulation (34) 60 AP All
Spell: Wuggan's Greater Extrication (34) 60 AP All
Spell: Reebo's Greater Exorcism (33) 60 AP All
Spell: Reebo's Greater Augury (34) 60 AP All
Spell: Reebo's Greater Cleansing (34) 60 AP All
Spell: Dark Soul (39) 48 AP Butcherblock
Spell: Bounce (44) 72 AP North Ro
Spell: Ward of Calliav (49) 150 AP Everfrost
Spell: Imprecation (54) 180 AP East Commonlands
Spell: Reflect (58) 410 AP South Ro
Spell: Guard of Calliav (58) 410 AP North Ro
Spell: Horror (63) 650 AP Everfrost
Spell: Protection of Calliav (64) 650 AP South Ro

PALADIN

Spell: Remove Minor Curse (19) 12 AP East Commonlands
Spell: Remove Curse (45) 410 AP East Commonlands
Spell: Austerity (55) 410 AP North Ro
Spell: Blessing of Austrity (58) 450 AP South Ro
Spell: Remove Greater Curse (60) 800 AP North Ro
Spell: Guidance (65) 650 AP Butcherblock

RANGER

Spell: Spirit of the Shrew (41) 72 AP East Commonlands
Spell: Pack Shrew (49) 200 AP Butcherblock
Spell: Fire Swarm (55) 410 AP Butcherblock
Spell: Call of Ice (58) 450 AP North Ro
Spell: Feral Form (64) 650 AP South Ro

SHAMAN

Spell: Spirit of the Shrew (29) 24 AP South Ro
Spell: Curse (34) 36 AP North Ro
Spell: Pack Shrew (34) 36 AP Butcherblock
Spell: Reebo's Greater Augury (33) 60 AP All
Spell: Reebo's Greater Cleansing (34) 60 AP All
Spell: Reebo's Greater Exorcism (34) 60 AP All
Spell: Remove Curse (38) 410 AP East Commonlands
Spell: Odium (43) 72 AP South Ro
Spell: Anathema (54) 410 AP Butcherblock
Spell: Remove Greater Curse (54) 800 AP North Ro
Spell: Bane (64) 650 AP East Commonlands

SHADOWKNIGHT

Spell: Dark Tempation (32) 36 AP East Commonlands
Spell: Scythe of Darkness (47) 200 AP South Ro
Spell: Call of Darkness (54) 410 AP Everfrost
Spell: Scythe of Death (54) 410 AP Butcherblock
Spell: Scythe of Innoruuk (64) 650 AP North Ro

WIZARD

Spell: Xalirilan's Greater Appraisal (33) 60 AP All
Spell: Xalirilan's Greater Discombobulation (34) 60 AP All
Spell: Xalirilan's Greater Extrication (34) 60 AP All
Spell: Bounce (44) 72 AP East Commonlands
Spell: Ward of Calrena (49) 150 AP East Commonlands
Spell: Magi Ward (54) 180 AP South Ro
Spell: Guard of Calrena (57) 410 AP Everfrost
Spell: Reflect (58) 410 AP Everfrost
Spell: Mana Ward (63) 650 AP Butcherblock
Spell: Ice Meteor (64) 650 AP Butcherblock
Spell: Protection of Calrena (64) 650 AP North Ro

 

Stoned on Adventure

Similarly to Planes of Power, you will upgrade an augment for your charm as you progress through Lost Dungeons of Norrath. This item is known as the Adventurer's Stone. To begin the quest you must speak with an NPC located in your home city or in Rathe Mountains. Here is the NPCs to look out for:

Ak'Anon - Flapti Bizztrin (+1245, -930)
Crescent Reach - Vladnelg Galvern (-1360, -1585, sitting in a chair on the second level near the banker) Detailed steps to get to him: Take elevator to 1 floor up. Then look for stairwell near SE corner area. Go towards the Potion and Alchemy Sellers area. Look around the tables. He should be sitting near at one of the tables. Almost across from the Alchemy potion sellers.
East Cabilis - Zauz Malgorne (+260, -265)
East Freeport - Miocaei Herlsas (-1480, +625, at the back of the Pit)
Erudin - Orwin Flintmaker (bottom of the stairs in the Vasty Deep Inn, at -1160, -150)
Erudin Palace - Ienala Eceiaiu (+790, +860, in the last room in the back of the bank)
Grobb - Blorgok Gkapbron (+220, +100, inside the Berserker guild)
Kelethin (Greater Faydark) - Enyaanuia Windancer (-525, -565, in a tavern off the fletching platform)
Halas - Jowra McGynnall (+340, -310)
Mountains of Rathe (Frogloks) - Fipnoc Birribit (-1215, +390)
Mountains of Rathe (non-Frogloks) - Nemeen Pekasr (+3990, +1385)
Neriak Commons - Kwilrz Vn`Ycxa (+75, -865, in The Refined Palate)
Neriak Third Gate - Torxal Smalane (+775, -1370, -80, near the Furrier Royale)
North Kaladim - Halthar Mowestone (+470, -90)
North Qeynos - Drun Vorwig (+280, +90)
Northern Felwithe - Larroniae Huial (+130, -430, Shop of All Holos)
Oggok - Puwdap (+360, +1080)
Paineel - Yenlr Undraie (+810, +625, wearing a white robe, just inside as you get off the elevator)
Qeynos Aqueducts - Dollin Nusmag (+405, -595)
Rivervale - Jimbledorp Heptybak (+430, -380)
Shar Vahl - Vlarha Myticla (-440, -255)
South Kaladim - Kennelia Gwieal (+90, +245)
South Qeynos - Warehnn Awlne (-10, -35)
Southern Felwithe - Thwinose Vilgarn (+355, -805)
Surefall Glades - Narwkend Falgon (+180, -60, inside the ranger guild)
West Cabilis - Yzilimn Pxikn (+275, +520)
West Freeport - Genniau Noghce (-155, -420, inside Tassel's Tavern)
West Karana - Melaara Tenwinds (-3330, -14815, southeast corner of the zone)


Your Princess is in Another Castle

Many people are running into an issue speaking with the NPC in there home city in which the NPC replies:

Kennelia Gwieal says, 'You show a great deal of courage in coming here to speak with me, however... I am unable to guide you along the path of becoming a part of the Wayfarers Brotherhood. You may wish to seek out someone closer to home.'

If you are seeing this, it means you are at the wrong NPC! For Cities that are segregated into multiple zones, you need to be in the zone that matches your class (your Origin ability should take you there). Check the list above and find the NPC that matches the correct zone. Cabilis, Kaladim and Neriak are all good examples of this.

Movin' on... Time for a Quiz!

Next you must go to a Wayfarer's Camp and speak to an NPC depending on the camp it will be either Selephra Giztral, Barstre Songweaver, Vual Stoutest, Teria Grinntli, or Ruanya Windleaf. You will be quizzed with the following answers:

Question 1: adventures
Question 2: favor journal
Question 3: Morden Rasp
Question 4: farstone

Upgrading your Adventurer's Stone is a matter of completing dungeons in Lost Dungeons of Norrath and speaking to specific NPCs after you have obtained a certain number of wins in a dungeon theme. The full quest can be found on Alla at http://everquest.allakhazam.com/db/quest.html?quest=2641. The fastest route to complete is as follows:

Takish-Hiz

Ruanya Windleaf - North Ro - Adventure Camp (2)
Farwein Windrun - South Ro - n2800 p500 (15 wins)
Ruanya Windleaf - North Ro - Adventure Camp (30 wins)
Nifel Faliwae - Greater Faydark - n1960 p2400 (50 wins)
Ruanya Windleaf - North Ro - Adventure Camp (End Charm stats )

Deepest Guk

Selphra Giztral - South Ro - Adventure Camp (2 wins)
Bealya Tanilsua - West Commonlands - n455 p2600 (15 wins)
Selphra Giztral - South Ro - Adventure Camp (30 wins)
Deblik Grumblok - Innothule Swamp - n1700 p1150 (50 wins)
Selphra Giztral - South Ro - Adventure Camp (End Charm stats )

Mistmoore Catacombs

Vual Stoutest - Butcherblock - Adventure Camp (2 wins)
Henai Silentwalker - Dagnors Cauldron - n1660 n1230 (15 wins)
Vual Stoutest - Butcherblock - Adventure Camp (30 wins)
Elwinn Prelilaen - Lesser Faydark - p700 n580 (50 wins)
Vual Stoutest - Butcherblock - Adventure Camp (End Charm stats)

The Rujarkian Hills

Barste Songweaver - East Commonlands Shady - Adventure Camp (2 wins)
Ginehl Wiquar - West Freeport - n606 p180 (pok book - 15 wins)
Barste Songweaver - East Commonlands Shady - Adventure Camp (30 wins)
Shumpi Wimahnn - East Karana (....) - p185 n20 near succor point in east karana, (50 wins)
Barste Songweaver - East Commonlands Shady Swashbuckler  - Adventure Camp (End charm stats)

Miragul's Menagerie

Teria Grinntti - Everfrost - Adventure Camp (2 wins)
Ubzial Iyeaql - Qeynos Hills - p3300 n500 (15 wins)
Teria Grinntti - Everfrost - Adventure Camp (30 wins- End Charm stats )

Wins to max Adventure Stone

Takish-Hiz = 78 wins
Deepest Guk = 72 wins
Mistmoore Catacombs = 76 wins
The Rujarkian Hills = 76 wins
Miragul's Menagerie = 68 wins

 

The Adventure Window

Tracking your progress is easy with the Adventure Window!

By default, you will find this nifty window is bound to Alt+V - Give it a try today!

Features Include:

  • Risk Level - Maximum Risk for Maximum Profit! Set that to High and go all out!
  • Type - You probably skipped it, but earlier we talked about the different kinds of Adventures available. This is where that is displayed. Collection tends to be the fastest, however they're all pretty good. Well, except Escort of course. Escort Missions and Water Dungeons always are the worst, amirite?
  • Time to Enter - Again, previously mentioned, but you have 60 minutes for your group to make their way to the Dungeon entrance.
  • Time to Complete (lol) - Once you're deep inside, it can't last forever! You start with 90 minutes to "Complete" but in my experience thats way more than enough time.... in an LDoN...
  • View Stats - It's hard to stop when you're rocking the top of the pops. Check this out in the Leaderboard Section below!
  • Leave Adventure - No! Don't do it! See something through for once in your life.  
  • Progress - This idicates how many more kills you need or items to be collected. Super handy and it's all included with your LDoN expansion!

 

Rocking the Top of the Pops

You can't be hardcore without living hardcore. How do you measure up amongst your friends and peers? What's on your resume?

The View Stats button will bring you to this fancy UI window that displays your KPI. Tracking these metrics is important if you mean to maintain your K/D ratios.

And you best, because Norrath is watching...

The Leaderboard is where the real ePeen show takes place so make sure you keep an eye on your own stats, because you never know who will be coming to measure up.

LDoN Leaderboard

 

Wayfarer's Got Just What I Need - Augments!

As you run dungeons, you will earn Adventure Points that can be spent at merchants within the various Wayfarer Camps. The new augments are certainly the focus, but other items can be found as well. The best resource to search these items is the Cardplace LDoN Merchant Sorting List. Make sure to check it out! Raidloot.com also has great listings for the raid gear. Check that out in the Raid portion of this guide.

 

Interactables, Traps, and You

LDoN instances are full of bizarre and deadly traps, locked chests, and destructible objects. It's pretty cool! It's also kinda of confusing.

Interacting with the world

You can find new abilities on your Ability Bar to inertact with certain objects found in dungeons.

Locked and Trap Chests

Be weary of chests, and have a Rogue ready to go

Note: More specifics to come

 

Charmables

Most MOBs in LDoN are flagged as uncharmable, horwever each theme has a couple charmableable creatures. Here is the complete list:

Guk - Eyeballs (witness of hate/warrior, and dazzling occulus/chanter)
Mistmoore - Mummies (crypt keepers, and embalmers)
East Commons - Orcs - Wolves (Slave Slayers)
Takish - Summoned Golemns (rock guys)
Miragul - Flying monkies (holgresh)


 

That Raid Scene Tho..


LDoN offers 14 fully instanced raid events. These raid events tend to take about 1 - 2 hours for a clear and can be a lot of fun. Expect some unexpected mechanics including trap halls or mobs to encourage your clear speed. The bosses involved drop roughly-Elemental-Planar-level gear as well as very nice augments you can't get any other way.

Raids are created by speaking to an NPC within the WayFarer's Camp and walking through their dialouge. You will need at least six players in your party and you can have no more than 54 as this is the Raid limit for LDoN zones. Sorry boxes! 

    


Here is the full list by theme - You can click the Raid Name for the Alla Guide and the Theme for RaidLoot.com - It's OK, we'll keep this guide open for you while you look.

Raid Name (Alla Guide) Theme (Links to RaidLoot.com) Wayfarer Camp Expedition NPC
Ritualist of Hate Deepest Guk  Southern Desert of Ro Friggal Bribbitz
The Curse Reborn Deepest Guk  Southern Desert of Ro Ruwakka
The Rescue Deepest Guk  Southern Desert of Ro Scout Miigle
Folly of Miragul's Ambition Miragul's Menagerie  Everfrost Peaks Trelsa McKindle
Frozen Nightmare Miragul's Menagerie  Everfrost Peaks Qileour Bahiael
Spider Den Miragul's Menagerie  Everfrost Peaks Mathii Faurls (?)
Scion Lair of Fury Mistmoore Catacombs  Butcherblock Mountains Glopruk Tigglum
Struggles within the Progeny Mistmoore Catacombs  Butcherblock Mountains Kroggl
Hidden Vale of Deceit Rujarkian Hills  Commonlands Chaenz Abella
Prison Break Rujarkian Hills  Commonlands Luarnn Gibbizt
War March of Imal Ojun Rujarkian Hills  Commonlands Uzmanya Zsiksta
Sunken Library Takish-Hiz  Northern Desert of Ro Tarakix V`Rasyrn
The Palace Grounds Takish-Hiz  Northern Desert of Ro Dizzl Nulzik
Within the Compact Takish-Hiz  Northern Desert of Ro Efrelle Treiui

 


Giant Bomb Overview

NOTE*: Limited Edition Rune Keychain No Longer Included

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